disarming
2024
Disarming the Virtual | Deconstructing Three-Dimensional Futuristic Weapons
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about the work
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The Disarming series consists of weapon models from video games—fictional, futuristic weapons. The software is given a command to arrange the model into a layout suitable for projection onto a box, onto a 3D cube. This choice references the way weapons are traded and move between the real and virtual worlds, from place to place, from country to country. The final result resembles an X-ray of the model itself, revealing only its skeleton—deconstructed and burned onto a metal surface without color.
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